Tori
Administrator
Posts: 26
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Post by Tori on Dec 30, 2010 4:48:29 GMT -5
To ensure a fair fight, guidelines have been created. These rules are only for Official arena fights, and, under both players consent, can be omitted if the battle is unofficial*.
View the post after this to read on the Dice System.
*Official Arena Matches are Tournaments set up by the staff. Unofficial Matches are between two players, without an event currently taking place. Matches may also be held with a member and a NPC controlled by an admin.
1. No Killing. This is for all matches, unless consent is given by both members, and at least one admin is notified, so that we don't scold you for something that was meant to happen.
2. No Bio-Merging.
3. Unless agreed upon by both participants, no Digimon surpassing Ultimate level may fight.
4. If the opponent forfeits, do not continue attacking them.
5. Humans may not step into the battle. They must remain to the side, to avoid foul play. (Distracting, physically attacking the other digimon, being used as leverage over one another, etc.)
6. Battles are one-on-one. Tamers may not send a second digimon into the fight if their digimon is injured.
7. Do not attack the audience, if one is present.
8. Fresh/Baby digimon are not allowed to battle, for their own safety.[rand=33682706181829264021028365434993743654403379801436632405113926081]
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Tori
Administrator
Posts: 26
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Post by Tori on Dec 30, 2010 5:09:42 GMT -5
To keep things fair, avoid over-dramatic fights, and hopefully make the fights a little more interesting (as nobody knows the turn-out, the Arena has a Dice System. The Dice System does not have to be used in an unofficial match, unless the opponent is an admin-controlled NPC. How does it work Inventory: Simple, actually. If you go to make a post, this button should appear, beneath the colors drop down box. After clicking it, a code should pop up (which, if you'd rather than click it, you can just as easily type in the code), which is [dice= 10] (minus the space.) Note that only coding will show up in your preview. The attack will reveal itself once you post. Don't bother trying to modify it, either. It does not work. If we catch you somehow finding a loophole and altering your attack scores, you will lose the match automatically. Even if you've already won.It will generate a number, like so... [dice=10] See the bigger numbers, 26 Inventory: That's how much attack damage I've done. You can do any damage from 0 (miss) to 35. Everyone, regardless of their digimon's level, has 150 hit points. By digivolving in battle, you may regain two hit points that you have lost. Post how many hit points are remaining at the end of each reply. So, as an example: [dice=10] I've rolled a sixteen. So at the end of my post should be that dice roll, and, assuming I haven't been attacked, [150] Then my opponent will respond with their post, ending with: [dice=10] [134] As they had to subtract sixteen from their total hit points. The one to hit zero first loses. And that's it! Hopefully you find it simple! If you don't understand, ask an admin to help you![rand=743892584786260439205215513016195241014789768033647848228533878319]
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